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01:59 May 15th, 2008

Super Mario Galaxy Plush Doll: Bee Mario

Posted By: wraggster

Newly released today



features
Official Super Mario Plush Doll
Height: approx. 18cm
Limited availability

http://www.play-asia.com/SOap-23-83-...j-70-2qy2.html

0 comments - Last Comment By wraggster

00:06 May 15th, 2008

Is Sony losing 260 USD on every PS3 it ships?

Posted By: wraggster

Sony's gaming arm lost around $1.2 billion last year - an impovement from the $2.2bn loss the year before. But is Sony losing $260 per PS3?

"On Sony's own figures, the games division made a loss of $130 for each PlayStation 3 shipped. Let's assume that it's making pots of money on the PSP and the PlayStation 2: the PS2 is now hugely profitable and still sells more games than anything else. These two platforms could easily have made a profit of $1.2bn in the year. In that case, the total PS3 loss would have been $2.4bn shared between 9.24m PS3 consoles, or $260 per PS3 -- including any attached Sony games."

http://blogs.guardian.co.uk/games/ar..._it_ships.html

0 comments - Last Comment By wraggster

00:05 May 15th, 2008

MotorStorm only 'scratched the surface' of PS3

Posted By: wraggster

Speaking to VideoGamer.com at Sony's recent PlayStation Day Nigel Kershaw, MotorStorm Pacific Rift's game director, has revealed what it's like to develop for the PlayStation 3.

He added: "We've realised we've just scratched the surface of what we could actually do with the machine. And I'm sure next time around we'll learn a lot more from MotorStorm Pacific Rift."

http://www.videogamer.com/news/14-05-2008-8293.html

0 comments - Last Comment By wraggster

00:05 May 15th, 2008

Pelican Metal Gear Solid 4 Bluetooth Headset

Posted By: bandit




We've got the first official pictures of Pelican's Metal Gear Solid 4 Bluetooth Headset for the PlayStation 3, which show off more of the product than the leaked sales sheets that hit the net a few weeks ago. As a matter of fact, our pictures are of the real product that just arrived in the office. While we work on the full review, take a look at what Snake would use for his calls if he didn't have slightly more advanced technology available.

We must note that this is a pre-production sample. Any finish imperfections will be addressed when the retail products ship in a month.

The MGS4 Headset is a standard Bluetooth 2.0 hands-free device, which means it can be paired with both the PlayStation 3 and any Bluetooth-enabled cell phone so you can rock it both at home and on the street. We're certainly down to roll with it in public, as it offers a good deal of contrast to the stand-issue Bluetooth headsets on the street. Spec-wise its battery life is rated at 8-hours of talk time and 160-hours of standby.

Pelican will launch the Metal Gear Solid 4 Bluetooth Headset day and date with the game's release, June 12. Retail price will be set at $59.99..
Source: Pelican

0 comments - Last Comment By bandit

23:24 May 14th, 2008

PS3 Double NAND Programmer 1.37 Released

Posted By: wraggster

via tehskeen

luisf_g3 has released an alternative to Team Infectus's Programmer named PS3 Double NAND Programmer 1.37. This programmer is an alternative to the original, but has been tailored around flashing the Infectus with the Sony Playstation 3 NAND.


quote- Regognition and automatic skip of bad blocks, both in erase and writing functions, from both the file dump and the HW NAND (this function is usefull for people that receive an error in erasing using the official infectus programmer).

- Operations are now logged into a file saved in the same Dump directory (InfectusLog.txt)

- A progress bar has been added in order to check the operation progresses.

- At the end of the operations a message box with a summary is now displayed.


Download and Give Feedback Via Comments

0 comments - Last Comment By wraggster

22:10 May 14th, 2008

echochrome's New Levels

Posted By: Shrygue

via IGN


Starting tomorrow, echochrome's getting a booster shot of levels. Over on the PlayStation Blog, Kumi Yuasa, associate producer on the title, announced that 20 new, user-created puzzles will be available for players to peruse between May 15 and May 21.

"The additional levels will appear at random in freeform mode if you set your difficulty level to 2 or 3," Yuasa wrote. "The difficulty level is represented by the bars at the bottom right of the loading screen between freeform levels, and the difficulty for the next level can be set while the next level is loading by pressing left or right on the d-pad. Levels are picked randomly from all levels in your 'gallery,' 'portfolio,' and user-created levels."

The puzzle creators will get their just rewards as well because Yuasa will be revealing the PSN IDs for each level being distributed.

0 comments - Last Comment By Shrygue

21:56 May 14th, 2008

Altair costume unlockable in MGS4

Posted By: Shrygue

via Eurogamer


Metal Gear Solid 4 will have an unlockable Altair costume in it after all.

Originally shown in a video released on April Fools Day, the Assassin's Creed character model will actually be in the game when it ships on 12th June worldwide.

How you unlock it is a mystery being kept by those to whom the secret was revealed in Tokyo this week, but it's not the only bizarre collaboration in MGS4.

According to GameSpot's account of the MGS4 wrap party, Snake also has an iPod in-game, which lets him play music he collects, with additional tracks set to be offered as DLC.

There's also a lot of raw product placement, like Triumph motorbikes, Sony Ericsson mobile phones and even some real-life clothing.

This being a Hideo Kojima production, and this being the last in the MGS series (at least until they change their minds again), goodness knows what else we'll discover - Psycho Mantis doing horoscopes, perhaps, or a radio contact who doesn't want you to lie on your tits in a warzone having existential discussions about soldiering.

We'll have to wait and see. The full game's out on PS3 on 12th June and we'll have a review for you very soon. In the meantime, check out our hands-on impressions of the finished game, which Oli was lucky enough to play in its entirety.

0 comments - Last Comment By Shrygue

21:09 May 14th, 2008

EA games more popular on Sony formats

Posted By: Shrygue

via Eurogamer


EA money results show that its games sold better on Sony platforms for the first three months this year.

You see, those months were the final three in its financial year, which saw the PS2 crowned as the winner by making USD 166 million.

Close behind was its PS3 sibling commanding USD 152 million, while its Xbox 360 rival managed just USD 128 million despite its installed-base advantage.

On the other hand, a meagre USD 75 million was made from EA games sold on Wii, this generation's hardware sales leader.

Sony also dominated the handheld facts and figures; USD 69 million was made from EA games sold on PSP, which gave it 47 percent of the portable market, which is almost double the DS with 25 percent. Mobile accounted for the rest of the pie with 28 percent.

If you're still awake, this all amounts to a massive 192 percent increase in PS3 EA game sales, probably because it didn't launch in Europe until 23rd March.

All other platforms sold more EA games than last year as well, with only the PC going the wrong way by 11 percent. Still, with Battlefield Heroes around the corner, this should change.

7 comments - Last Comment By jamotto

20:51 May 14th, 2008

PS3 sales topped 9 million in fiscal 2008

Posted By: Shrygue

via Games Industry


Sony has reported that for the financial year ended March 31, 2008 it sold 9.24 PlayStation 3 consoles globally - up 5.63 million on the previous year - while software sales jumped by 44.6 million to hit 57.9 million across the 12 months.

Meanwhile the PlayStation Portable also performed well in terms of hardware sales, adding 4.36 million units over last year to bring it a total annual sales figure of 13.9 million.

The PlayStation 2, despite its ageing hardware, still shifted 13.73 million units - a decrease year-on-year of 980,000, but a strong performance nonetheless.

In terms of software sales, the PS2's enormous installed base led to sales of 154 million units, down 39.5 million on the year but still almost triple the other PlayStation platforms.

The PSP only showed minimal growth, however, adding just 800,000 games over last year to a 55.5 million total for the year to March 31.

0 comments - Last Comment By Shrygue

01:26 May 14th, 2008

LG Kills Blu-ray/HD DVD Hybrid Player

Posted By: wraggster

LG will stop swinging both ways with HD formats this fall, when it ceases production on its Blu-ray/HD DVD combo player. (Samsung's is already dead.) I'm just kind of amazed an already dead format manages to keep getting deader.

http://gizmodo.com/390126/lg-kills-b...-hybrid-player

1 comments - Last Comment By mcdougall57

20:38 May 13th, 2008

PS Store search feature, video store glimpsed

Posted By: Shrygue

via Computer and Video Games


A recently-released PS3 promo video offers a glimpse of what could be the next iteration of the PS Store, packing a search feature and video content.

At one point in the ad, screens of the PS Store whoosh past, revealing a search feature along the bottom panel of the Store that isn't in the current version.

In another fly-by shot, it also shows a video download page donning the logos of TV networks NBC, HBO, Cartoon Network (yes!) and MTV, among others. Could this be the first glimpse of what Sony has in store for PS3 video downloads?

Although no announcement has been made, Sony is expected to reveal plans for a video-on-demand system for PS3 for launch this year.

Check out the snapshots below taken from the trailer courtesy of eagle-eyed Scrawlfx.com, where you can also see the full, otherwise unexciting video of a guy acting like a complete plonker.


Screenshots

0 comments - Last Comment By Shrygue

20:29 May 13th, 2008

Broadband provider notes GTA IV boost

Posted By: Shrygue

via Eurogamer


Broadband company PlusNet has said the day after Grand Theft Auto IV launched it saw its "two busiest ever hours for gaming in the UK".

The ISP watched 90,000 of you playing it online at one point, which is more than a third of its total subscriber base.

"The demand to play Grand Theft Auto IV online has been absolutely phenomenal. Our broadband usage figures have gone through the roof as customers battle it out on the streets of Liberty City," said Neil Armstrong, product director at PlusNet - over the moon and perhaps not for the first time.

"Our usage data shows that the day after release we had the two busiest ever hours for gaming in the UK.

"Gaming accounted for approximately 7.6 per cent of all downloads in that hour - we'd normally expect to see between 3.5 per cent and 5 per cent by gaming around that time of day," he added.

Between 8pm and 9pm on 30th April - the day after release - usage shot up by 30 percent on the previous day. The "unprecedented demand" continued early into the morning, with 4am to 7am traffic up by 35 percent.

The previous highest hour for online gaming witnessed by PlusNet was between 9pm and 10pm on 4th November, 2007. We're not sure what was special about this date; it was a few days before Call of Duty 4 came out, and the Sunday after Tabula Rasa and Hellgate came out.

0 comments - Last Comment By Shrygue

20:21 May 13th, 2008

Another sweet MGS 4 trailer (in English)

Posted By: Shrygue

via Computer and Video Games


We've lost count of how many Metal Gear Solid 4 trailers Konami has pumped out, but we don't care. They're all awesome.

The voice we call Trailer Voiceover Man has turned up to provide the commentary for this typically cinematic trailer, in a language we can all understand, for a change.

It talks about the new Big Brother-style technology in the game, and the crisis that Snake faces.

It's a streaming trailer that can be viewed here, though you might have to be patient.

Needless to say, if you're one of those subjecting yourself to a complete MGS4 plot blackout, you probably shouldn't watch the footage.

What you should know, however, is that Official PlayStation Magazine awarded the game a resounding 10/10.

"If you think you've got the measure of the game from the Middle East footage, you couldn't be more wrong," says reviewer Paul Fitzpatrick.

"MGS4 shifts gears constantly, innovating again and again. I can't think of another series that has remained as uncompromisingly true to its creator's vision, and given its 21-year gestation, I doubt even Kojima himself will equal it, whatever individual triumphs follow," he says.

"Ultimately, this is a game for the fans - and should be one. As for Snake? It turns out his last stand really is his finest hour."

So, it's pretty good, then...


Trailer here

0 comments - Last Comment By Shrygue

20:19 May 13th, 2008

Hideo Kojima Planning World Tour

Posted By: Shrygue

via IGN


A lengthy development period is at last winding down for Metal Gear Solid 4 as the game approaches its June 12 world release. But Hideo Kojima and the MGS4 staff aren't resting just yet. Today, Kojima revealed an ambitious plan to personally help launch the game throughout the world.

Kojima and key staff members will travel the world as the June 12 launch day approaches, holding talk events and signings for fans. The tour will take Kojima and crew first to London, followed by stops in Madrid, Milano, Hamburg, Amsterdam, and Paris. The team will then split into three, heading to Japan, New York and Los Angeles for launch day.

Closing off a press conference today in Tokyo, where this plan was first unveiled, Konami hinted at a few surprises for launch and beyond. At the end of the ceremony, as the press was getting ready to leave, a mysterious voice asked, "Will there be surprises on launch day?". The voice then continued, "Akihabara, New York, LA -- worldwide live broadcast." The voice also hinted that certain VIP guests will be present at whatever is going down in those three cities -- presumably a major launch event.

The mysterious voice closed off by asking, "So, how's that project going?", following with, "That man has moved away, but, the sequel." Finally, the voice said, "I see. Understood."

We immediately assumed that the sequel talk was with regards to a new Metal Gear game, with Hideo Kojima being the man who has moved away -- he has said that MGS4 will be has last Metal Gear Solid game, after all.

0 comments - Last Comment By Shrygue

20:17 May 13th, 2008

Boll on GTA movie: "I'm right guy to do it "

Posted By: Shrygue

via Computer and Video Games


Movie director Uwe Boll reckons he could be the best person for the job of directing a movie based on Grand Theft Auto IV.

"Grand Theft Auto would be super interesting for me, and I think I would actually be the right guy to do it," he said, adding, "because my movies are all bloody and violent and I don't have a problem with action scenes.

"But look, they will go, in the end, with a Michael Bay or a Brett Ratner, and it will be a PG-13 movie made for $150 million. I think it would be better to make a $30 million, very hard, brutal movie without compromising, but I'm not optimistic."

More info here

6 comments - Last Comment By Ultima Chocochu

19:59 May 13th, 2008

PS3 GTA IV beats 360 in Europe

Posted By: Shrygue

via Games Industry


The PlayStation 3 version of Grand Theft Auto IV has overtaken that of the Xbox 360 and assumed the top spot on both the Spanish and German charts, according to the latest data released by Media-Control GfK International.

The German charts saw GTA IV on the Xbox 360 take second place and Wii Fit and Mario Kart Wii in third and fourth place respectively.

This was followed by Assassin's Creed: Director's in fifth, the GTA IV special edition on Xbox 360 in sixth place, with the PS3 special edition coming in behind the The Sims 2: Kitchen and Bath Interior Design Stuff at seven, to take eighth place.

Meanwhile in Spain, Wii Fit came in second place followed by the Xbox 360 version of GTA IV in third place and Mario Kart Wii in fourth.

Dr Kawashima's Brain Training and More Brain Training, both for the DS, were fifth and six place respectively, followed by Wii Play at number seven.

GTA IV special edition for the PS3 came in eighth and outsold the Xbox 360 version which was tenth, just below Pro Evolution Soccer 2008 for the PlayStation Portable.

The German charts for the week ending May 7 follow:

1. Grand Theft Auto IV (PS3)
2. Grand Theft Auto IV (360)
3. Wii Fit (Wii)
4. Mario Kart Wii (Wii)
5. Assassins Creed: Director's Cut (PC)
6. Grand Theft Auto IV Special Edition (360)
7. The Sims 2: Kitchen and Bath Interior Design Stuff (PC)
8. Grand Theft Auto IV Special Edition (PS3)
9. Wii Play (Wii)
10. Dr Kawashima's Brain Training (DS)

The Spanish charts for the week ending May 7 follow:

1. Grand Theft Auto IV (PS3)
2. Wii Fit (Wii)
3. Grand Theft Auto IV (360)
4. Mario Kart Wii (Wii)
5. Dr Kawashima's Brain Training (DS)
6. More Brain Training (DS)
7. Wii Play (Wii)
8. Grand Theft Auto IV Special Edition (PS3)
9. Pro Evolution Soccer (PSP)
10. Grand Theft Auto IV Special Edition (360)

9 comments - Last Comment By sappo

01:20 May 13th, 2008

DCEmu Games Reviews Contest - WIN 1 of 4 iTOUCHDS IN REVIEW CONTEST

Posted By: bandit


Stretch your fingers, blow the dust off on your writing skill! DCEmu Reviews and affiliate M3 Adapter, are pleased to announce the DCEmu Games Reviews REVIEW Contest! To help with the launch of DCEmu Games Reviews, we will be giving away FOUR (4) iTouchDS to 4 lucky winners of the contest. You can read our review of the iTouchDS here.

How to Enter :
To enter, you must be a member of DCEmu. To join, please register. You must submit an original review of your own whether it be hardware, accessories and/or games for the following consoles (Sony PS3, PSP, Nintendo Wii, DS, Microsoft Xbox 360). You may submit as many reviews as many times as you wish. So the more you submit, the more votes you'll get! *WHEN SUBMITTING REVIEW, FOLLOW THESE GUIDELINES!

Game Reviews must be posted on DCEmu Games Reviews Game Reviews forum and any hardware or accessories are to be posted in DCEmu Reviews Submit Reviews forum.

Rules :
Please read through all the following rules carefully as failure to do so may result in your entry being disqualified.
  • Everyone is eligible!
  • Contest begins on May 12, 2008 and ends on June 14, 2008 at 11:59PM EST.
  • Entries will be judged by YOU, the forum users, the gamers, to see who is your favorite reviewer via poll.
  • Poll voting will begin on June 15, 2008 and will end on June 21, 2008 at 11:59PM EST.
  • You must be a member of DCEmu. To join, please register.
  • All entries must be of your original work and contains detailed information related to reviewed item. Pictures are optional but preferred.
  • You must follow these guidelines when reviewing.
  • Game Reviews must be posted on DCEmu Games Reviews Game Reviews forum and any hardware or accessories are to be posted in DCEmu Reviews Submit Reviews forum.
  • There is no restriction on what you can review. You can review the following console games/accessories/hardwares: Sony PlayStation 3, PSP, Nintendo Wii, DS/Lite, Microsoft Xbox 360.
  • Multiple entries are allowed, so post as much as you want.
  • By submitting your review to DCEmu Games Reviews and DCEmu Reviews, you authorize for mods/admin to edit your review if needed.
  • DCEmu has the right to delete/move any submitted reviews. Reviewer will be notified via PM with reason and may resubmit a revised review, if necessary.
  • Any reviews prior to the start date of contest is eligible for contest.
What Happens After Contest Ends? :
Once contest has been ended, we will gather all the names of reviewers who have submitted a review. We will than make a poll with the name of those who qualified and entered the contest by submitting a review. Registered forum users will vote for the best submitted review. The winning entries will be announced within a week after the closing of poll.

Winners will be announced on both DCEmu and notified via PM. Winners have FIVE (5) days to respond to PM with mailing address. We are not responsible for any lost or damaged packages. DCEmu reserves the right to cancel contest or entries at any time without notice.

Help Promote the Contest :
If you have a web site or visit a gaming forum, you can help promote the DCEmu Reviews REVIEW Contest by adding the below banner to your site. Please link to http://games-reviews.dcemu.co.uk. So tell your family, friends, gaming buddies and have them either enter to win by submitting reviews of their own or have them sign up and vote!


If you're looking for games to review, check out Goozex. Goozex is the new innovative system developed and tested by video-gamers for video-gamers. Goozex provides a unique trading platform that allows peer-to-multi- peer trading of physical goods.

DIGG THIS

11 comments - Last Comment By Joe88

23:46 May 12th, 2008

Console wars

Posted By: masterchief929

via: http://gamer.blorge.com/2008/05/12/m...m-ps3-and-wii/



The console wars are progressing very well for the Nintendo Wii. They are doing OK for the PS3 now as things are picking up. But how are things doing for the Xbox 360? Wouldn't you think that because it had a release that was a year before the PS3 and Wii it would be leading? Well, guess what Xbox 360 fanboys, the 360 is not leading.

It is currently in second place with PS3 approaching rapidly from behind. The PS3 sold more in the first year of it's release than the 360 did. I find this surprising when i think about the great games the 360 has had, like Halo 3 and Gears of War.

According to the article, this may be linked to the exclusive games for each platform going he way of the dinosaur. There have been many game developers lately who have seen how CoD4 and GTA4 did with a multi-platform release. Perhaps they saw the millions of dollars more attractive than a contract with a console developer, who knows? (for those who don't get the sense in that, it's called sarcasm. )

One thing is for sure, Nintendo played it smart with the Nintendo Wii.
The Wii has sold 25 million consoles
The 360 has sold 18 million
and the PS3 is making a comeback with 12 million sold.

9 comments - Last Comment By watupgroupie

20:35 May 12th, 2008

Hot Shots Golf Expanded

Posted By: Shrygue

via IGN


So you've conquered the links of Out of Bounds. You've gathered every outfit, club and ball for your golfers. You've even maxed out every character's loyalty rating, making you virtually unstoppable on any course. What else is there to do? Well, Sony's going to be rolling out the first of their new downloadable content for Hot Shots Golf: Out of Bounds later this week, starting with two new characters, Alex and Gloria. Each player will have their own strengths and weaknesses, which should add a little extra complexity to their playing style.

Hot Shots fans will remember Gloria, particularly because she's been in every Hot Shots Golf game released. While she had a quick appearance in Hot Shots Tennis on the PS2, Clap Hanz was waiting until the right time to include her in Out of Bounds. Supposedly, she has an excellent straight shot, but she's somewhat weak in bunkers. Alex, on the other hand, is a brand new character to the Hot Shots series. A television presenter and golf enthusiast, she's designed for intermediate players.

These two new characters will be available for $.99 each, and more downloadable content for Hot Shots Golf: Out of Bounds should be coming soon.

0 comments - Last Comment By Shrygue

19:57 May 12th, 2008

MMOs to be a "selling point" for PS3, says Sony

Posted By: Shrygue

via Computer and Video Games


Sony has declared its intentions to feature online games at the forefront of its PlayStation 3 strategy in the future.

Speaking with The Seattle Times, Sony Online Entertainment President John Smedley highlighted the importance of online genre.

"I think MMOs are going to be a real strong selling point for the PS3 long term - there's going to be some great ones on the PS3."

"You're not going to find "The Agency" on the [Xbox 360]," he added.

For those unaware, The Agency is a massively multiplayer online shooter currently in development by Sony Online Entertainment for the PS3. So he's right in the literal sense - we don't think Sony will bring The Agency to the 360 any time soon.

But we can't see a reason why something like The Agency couldn't appear on Microsoft's platform, though.

0 comments - Last Comment By Shrygue

19:56 May 12th, 2008

Metal Gear Solid 4 UK Limited Edition plans

Posted By: Shrygue

via Eurogamer


Konami has announced a UK Limited Edition version of Metal Gear Solid 4: Guns of the Patriots as well as a special pre-order campaign.

The Limited Edition will retail for GBP 79.99 and will include a six-inch-tall Old Snake action figure, a soundtrack CD and a "Making Of" Blu-ray featuring a pair of high-definition documentaries including lots of chatter from Kojima Productions staff, including Hideo himself. The package is exclusive to Play.com.

The US version of the Limited Edition also promises "collectible packaging with exclusive artwork by famed Kojima Productions illustrator Yoji Shinkawa", but a spokesperson for Konami wasn't able to immediately confirm that for the UK.

Meanwhile, those of you who pre-order MGS4 from GAME can expect to be rewarded with a DVD called Metal Gear Saga Vol. 2, featuring a seven-part documentary about the series origins and evolution - the same disc made available for US and Canadian pre-orders.

"Metal Gear Solid 4: Guns of the Patriots is rightly seen as the stand-out title for 2008, and we were determined to come up with something special for its launch," said Martin Schneider, Konami's European marketing director.

"With interest so high, it is only right that we reward fans of the series for pre-ordering the game, and the Metal Gear Saga DVD is a stunning look at how the series has evolved into the phenomenon it has become. Likewise, the Limited Edition is a celebration of all things Metal Gear, and will be prized by those who buy it."

The full version of MGS4 is due out on 12th June.

0 comments - Last Comment By Shrygue

19:53 May 12th, 2008

Kojima not dissatisfied with PS3 at all

Posted By: Shrygue

via Eurogamer


Metal Gear Solid 4 creator Hideo Kojima has said his comments about being limited by the PS3 hardware were taken out of context as a result of Japanese to English translations.

He is, apparently, more than happy with what he had to work with and what he achieved, and points to the cultural difference in modesty for skewing the facts.

"I am Japanese, so I try to be modest. I'm an especially modest person. I don't wish to brag about it and say, 'I am the amazing Metal Gear guy', or say, 'This is the best one', just like how Americans brag [about] stuff like this," said Kojima in a translation on the PlayStation.com forums (translated by Kotaku).

"Westerners do not have a tradition of modesty, so the statements are translated correctly but the original meaning is totally different."

Kojima had originally said that conceptually the PS3 had appeared to be a dream machine with endless possibilities, and he had planned Metal Gear Solid 4 and its innovations with this in mind.

However, soon he had to cut back on his original vision once he ran into the "restrictions" of the Cell processor. The reality was taking just "one step" rather than 10. Apparently this was misconstrued. This is what he really wanted to say:

"Let's say this developer is making a new kind of car. He claims it can fly. And when you claim it can fly then the expectation grows so the developer sets his goals higher. The expectation is that if the car can fly then it should reach MACH speed. But it doesn't stop there; it soon gets to 'it should go into space'," said Kojima.

"However, the developer will end up going to the public and saying that the car reaches MACH speed but it fails to go into space. But he shouldn't give up, because for a car to even reach MACH speed and fly is revolutionary. I wished to transfer my thoughts like this, but it didn't work out very well."

The result is that Kojima may not do any more interviews with the English press, at least until his anger subsides.

"MGS4 isn't exactly my property so I don't have total control over it and sometimes I get confused with it. Some may be disappointed with the way I say things, but I am releasing this game with confidence," concluded Kojima.

0 comments - Last Comment By Shrygue

13:39 May 10th, 2008

My PlayStation 2.5

Posted By: wraggster

So I ran into a bit of a snag with my PlayStation 3 last week when I went to pick up Iron Man only to discover my system would not play Blu-ray games or movies any longer. PlayStation 2 games and DVDs run just fine, but Blu-ray just poops out without even trying to read the disc. I had put off calling support in the same way I generally put off calling the doctor, hoping that whatever is wrong will just fix itself (Mike, your arm's fallen off - It'll get better!), but after wistfully browsing the Blu-ray movie aisle at a local retail establishment it was time to make the call.

After navigating the PlayStation support line's various menus and advertisements, I got on the line with a support specialist I will call Denise, mainly because I completely forgot to write down her real name. Denise had never encountered this particular issue before, so she put me on hold to research a bit in between restoring the system's default setting and performing a hard reset. The verdict? My poor little PS3 is dead.

Not all the way dead, mind you. I can still play PlayStation 2 games and access the PSN. It seems as if the Blu-ray portion of the drive just gave up the ghost, turning the system into something of a PlayStation 2.5. It could be as simple as dust on the lens, but the PS3's Blu-ray workings are situated in a place where compressed air fears to tread. I could open the system and futz around inside, but...no. Electronics have been known to spontaneously catch on fire when I even consider touching them, just to save themselves from the horror my giant snausage fingers would inflict upon them.

So it's back to repair for my shiny black system, eventually. I am currently playing through Mana Khemia for the PS2 on it, and while I have a fully functioning memory card adapter there is no way I can go back to playing this on my composite-connected PS2 after starting it on my HDMI PS3. The whole thing will run me $149, but it sure beats just buying a new one.

The ultimate irony here is that right next to my PlayStation 3 sits my launch Xbox 360, it's glowing green light mocking my plight. Truly I must live in some sort of bizarro world when the world's most unreliable video game console lasts longer than what I often considered the most solid piece of video game hardware to come out in years. If I had to guess, I'd say the PS3 committed suicide after too many viewings of A Knight's Tale on Blu-ray. I shall be more careful of my viewing habits in the future.

http://kotaku.com/389227/my-playstation-25

25 comments - Last Comment By ketchup

13:36 May 10th, 2008

Sony So Aren't Competing With Microsoft Or Nintendo

Posted By: wraggster

Sony makes a games machine. Heck, they make three of them that people are still buying. So they're in competition with Nintendo and Microsoft, who also makes games machines, right? Nope! Kaz Hirai told MCV at this week's SCEE event in Europe that Sony have bigger fish to fry than the world's #1-selling gaming company and the world's #1-selling software company:

I think that PS3, PS2 and PSP are all entertainment platforms so I feel that our competition is not Microsoft or Nintendo, but basically any form of entertainment that is competing for the consumers' attention.
So we need to make sure we offer the most compelling entertainment - not videogame entertainment but in entertainment in general. I can't speak for their strategy but I like to think that we've got a very well balanced portfolio with PS3, PSP and you can't discount the PS2.

Hear that, Nintendo? You're so one-dimensional. Maybe put an album together, release a movie or two, then you'll be running with the big dogs.

http://kotaku.com/389220/sony-so-are...ft-or-nintendo

17 comments - Last Comment By sappo

13:35 May 10th, 2008

What Game Makes You Pull Your Hair Out?

Posted By: wraggster

Ready to bend our ear? 'Cause the Tell Us Dammit Giraffe is ready to listen. That's right, it's time for TUD. We've got a feature here on Kotaku called "Tell Us Dammit" or "TUD." How it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interesting in knowing you, Kotaku reader person. You probably know ****tons about us — more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob — and we might feel a tinge of guilt when we ban your ass. Or not, because really we're incapable of human emotion. Today's question:

What game is TOO HARD for you?

http://kotaku.com/5008510/what-game-...-your-hair-out

30 comments - Last Comment By jakdak

 

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