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PS3 Evolution is a News site for the PS3 console, we will have all the latest emulators, hacks inc psjailbreak, psbreak and more for this consoles and all the downloads on this site, we also cover commercial gaming and console news. Part of the DCEmu Homebrew & Gaming Network
The Best in PS3 News
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May 23rd, 2013, 20:21 Posted By: PSPReview
Heres the latest news from the PSN Team:

The UEFA Champions League Final Wembley 2013  is this Saturday! In anticipation of this massive event, the UEFA Champions Festival  opens today (23rd May). As we mentioned previously, it’s a free four-day event hosted at the International Quarter, Stratford City and we will be there as well!
You’ll also remember that we highlighted a couple of the titles you can play at the PlayStation Stadium, but here we can reveal the line-up in full.
For PS Vita we’ve got Sly Cooper: Thieves in Time, PlayStation All-Stars Battle Royale and an exclusive first hands-on look at Tearaway. For PlayStation 3 there’s Pro Evolution Soccer 2013, LittleBigPlanet Karting, Sports Champions 2 and the latest in our Wonderbook series, Diggs Nightcrawler.
There’s plenty happening on our own football pitch too – you can get involved in penalty shoot-outs, skills challenges, 3 v 3 games and much more. We’re also supporting young talent and football in the community, and have teamed up with local sports volunteering projects, Active Newham and Proactive East.
Just by taking part in these activities you’ll be in with a chance of winning some amazing prizes – consoles, games and tickets to the UEFA Champions League Final itself!
We hope that’s enough to grab your attention but just in case, here’s a shot of the PlayStation Stadium in all its glory!

You can find out more information about the festival here but stay tuned for updates form us on our Facebook page and on Twitter – just use #PlayStationStadium to join the conversation.

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May 23rd, 2013, 19:30 Posted By: PSPReview
Heres the latest news from the PSN Team:
At Bungie, we’re all hard at work gearing up for the big show in June, but we didn’t want to leave you empty-handed heading into E3. To whet your appetite for Destiny‘s gameplay reveal on June 10th, we’re releasing a CG/live action trailer that features three Guardians in action. This spot, titled “Law of the Jungle,” was created in collaboration with director Jon Favreau, actor Giancarlo Esposito, and visual effects house Digital Domain.
See you at E3!

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May 23rd, 2013, 18:20 Posted By: PSPReview
Heres the latest news from the PSN Team:
It’s been a few months since our last post on PlayStation.Blog, so I think it’s a nice time to let people know how the game is coming along.
If you haven’t heard about The Witness, it is a game about exploration and puzzle-solving in an open world. Here’s our trailer:
The open-world aspect of the design is important. It means you have freedom in terms of where you go and what puzzles you choose to approach right now. At any time you can just stop what you’re doing, turn around and go somewhere else, and the game world has plenty of new things to show you.

It’s interesting to try and design a puzzle game this way. Puzzle games are usually linear, because the designers want to make sure you have solved a puzzle before going on to a more difficult one. But in The Witness we have a broader idea about what makes puzzles interesting, and this lets us be versatile in designing the flow of gameplay. We build systems of puzzles with flexibility to allow for player freedom, so you can follow the natural flow of your own curiosity.
More flippantly, we are trying to reverse the trend illustrated by this old chestnut:

Building an open world is a challenge for a small team like ours, though, especially in a game that is as detail-oriented as this. We care about the placement of every object, the way every location looks from every other location, and how a location frames the puzzles that live inside. We’re very busy refining these details for the game’s release.

If you want to follow general development progress, check out our blog for The Witness. It’s more than just news and updates – we often get into deep discussions of artistic decisions and technical work. And you can also follow @witnessgame on Twitter.
We are looking forward to delivering you the best game we can make, and we are working hard at this every day.


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May 23rd, 2013, 17:20 Posted By: PSPReview
Heres the latest news from the PSN Team:

Attention all adventurers, I come bearing great news! Final Fantasy XIV: A Realm Reborn’s PlayStation 3 release is locked-in for 27th August 2013! You’ll be able to join your PC comrades for an unforgettable adventure from day one. Just install the game, find out which servers your friends are on, and group together and embark on an epic quest. Pretty cool huh?
But I haven’t just come to the PlayStation Blog to reveal the release date – there’s more! For FINAL FANTASY fans looking to secure their copy before release we’ve got some great pre-order bonuses. Pre-order now and you’ll get the following in-game content:
- Early Access – Get a head start and leave your mark in the realm of Eorzea with this early access to the game servers ahead of FINAL FANTASY XIV: A Realm Reborn‘s launch.
- Cait Sith Doll Minion – On sabbatical from Shinra Inc. and looking for adventure, Cait Sith will join your party as a non-combat pet.
- Mog Cap – Strut around the world of Eorzea with this one-of-a-kind Moogle-themed hat. Kupo!
For the ultimate FINAL FANTASY fan we’ve got something a little bit more special in mind, the FINAL FANTASY XIV: A Realm Reborn Collector’s Edition! Locked up within the Collector’s Edition are the following treasures:
- Art of Eorzea – An 80-page hardcover art book featuring never-before-seen concept art.
- The Waning of the Sixth Sun – A special bonus video disc that takes a cinematic look at the events leading up to the realm being reborn.
- Sounds of Eorzea – An album that features musical scores by renowned FINAL FANTASY series composers.
- Art Cards – Five collectable character cards.
- In-game bonus items – Helm of Light, Baby Behemoth Minion, Coeurl Mount and Behemoth Barding

So, to avoid missing out why not head over to your favourite retailer and secure your pre-order copy now? Monthly subscriptions for the game will start £7.69/€10.99.
If you’re eager to see more on FINAL FANTASY XIV: A Realm Reborn then pay close attention to this year’s E3 where we’ll be revealing some exciting new battle content, a trailer and more. To avoid missing a beat, follow @FF_XIV_EN on Twitter, Kupo!
Don’t forget you can still sign up for the PlayStation 3 Beta test, starting June! Click here to sign up.

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May 23rd, 2013, 16:01 Posted By: PSPReview
Heres the latest news from the PSN Team:
We are proud to announce full details of the Special Edition and Collector’s Edition of Grand Theft Auto V – which will be available for worldwide pre-order starting today from participating retailers.
As an additional bonus, those who pre-order any edition of Grand Theft Auto V (including the Special Edition, Collector’s Edition or the standard retail edition) between now and 17th September will get access to pilot the Atomic Blimp in-game vehicle.

Here are details of what exclusive items you can look forward to in each edition, and you can read about each of them in more detail over on the Rockstar Newswire and at http://www.rockstargames.com/V/preorder.
The Grand Theft Auto V Special Edition

The Grand Theft Auto V Collector’s Edition

The Grand Theft Auto V Collector’s Edition and Grand Theft Auto V Special Edition are the perfect way for fans to celebrate the return of GTA, with special digital content and exclusive Grand Theft Auto V physical items. All versions are now available for pre-order until 17th September 2013, while supplies last (check with your local retailer for international prices).
Look for online pre-order links to be updated at www.rockstargames.com/V/preorder starting later today.

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May 23rd, 2013, 15:20 Posted By: PSPReview
Heres the latest news from the PSN Team:

As many of you will no doubt have noticed, last week we opened the garage doors on Gran Turismo 6 – the stunning next entry in Polyphony Digital’s legendary racing series, due later this year on PlayStation 3.
While the gathered media were getting their very first look at the game at our Silverstone event, PlayStation Blog sat down with its creator Polyphony CEO Kazunori Yamauchi and Sony Computer Entertainment Europe CEO Jim Ryan to look back on GT’s illustrious 15 year history, and look ahead to its exciting, genre-advancing future.
 Jim, what was your very first encounter with the Gran Turismo series?
Jim Ryan: I was actually a really big Motor Toon Grand Prix fan. I was over in Tokyo at whatever the development studio was called then and someone said “Come and see Kazunori’s new game.” I was used to a very fun cartoony racer and picked up this early version of GT and thought “ahh, it could be very good and technically impressive, and the graphics are lovely, but I’m not sure if this is a good idea. Motor Toon GP was such a great game!”
Clearly I was wrong and Kazunori was 100% right! I don’t think if he carried on with Motor Toon GP we’d be sat here celebrating 70 million units of Gran Turismo sold worldwide…
 What’s been the defining moment of the series for you?
JR: I remember when we launched PS2. We’re now 13 years away from that, 170 million units produced, greatest success story in history for a TV-based console. However, at the start of the life cycle it was very difficult in Europe. Price points were high and we found it very difficult to sell the system. But then along came GT3. It came in this lovely red packaging and we did a lot of hardware bundles. Sales of PS2 went through the sky and it never stopped. GT3 made a huge, huge impact on the life of PS2. For me, that was the best moment.
Why do you think it has continued to thrive over the years when other racing series have come and gone?
JR: The quality of the driving experience, in our opinion, is so much higher than what’s available on competing platforms. Whether it’s the driving experience or how the tracks are so faithfully recreated, in our opinion there’s nothing in the market that approaches it.
There is no substitution for absolute quality and obsessive attention to detail. If you do those things you have a far better chance of success. One of the great things about Yamauchi-san is he is completely unswerving in his dedication to making something that’s perfect.
Kazunori, you’ve been working on Gran Turismo for nearly 20 years now. Is it hard to stay focussed and maintain the energy you had when you were making the original?
Kazunori Yamauchi: The main thing that we try to do is to keep improving what’s in front of us. There’s a lot of hard work there, but that’s what we enjoy doing. There’s a lot of fun to be had. I think that if we continue that hard work, something great is going to come out at the end of it. Maybe I’m thinking about it too simply, but that’s the idea.
 What do you think the young Kazunori Yamuachi who was making the first Gran Turismo would think if you could show him GT6?
KY: I think he’d think that his dreams had come true! He would think that this is the kind of game that he wanted to play, and to make.
Improving what we’ve been doing has continued over the years. It’s not something that you can actually do all the time, even if you try. We’ve been really lucky that over the last 15 years we have in fact been able to do that, and that we’ve been able to do it with the same team. If you look at the wider game industry, there are not many places where they’ve kept the same team over the years working on the same title.
Why is Gran Turismo 6 debuting on PS3, rather than PS4?
JR: You had GT1 and GT2 on PS one, GT3 and GT4 on PS2, then there’s GT5 on PS3 and a space next to it. The difference between Gran Turismo and GT2 is unbelievable, but they’re both on the same platform. The difference between GT3 and GT4 is huge. We’re absolutely confident when GT6 comes, you’ll see a big step change up from GT5 too. There’s still a lot of potential on PS3 that a developer like Polyphony can really exploit.
And the other factor is that on PS3 we have an install base of 70 million units. On PS4 on launch day we’ll have an install base of zero units. There’ll be plenty of games to help drive PS4 – not least Driveclub in the racing genre from Evolution Studios, a studio with a fantastic pedigree.
 Graphical fidelity has reached the point where it can be hard to spot major differences from one iteration of a game series to the next. How hard is it to surprise gamers with a title like GT6?
KY: That’s very true. We’ve got to the point where the hardware has matured and it’s really difficult to tell graphically what’s new. Professionals can tell, but a casual game player probably couldn’t. As for GT, we always love new technology; we’re always going to pursue it and implement it, whether it be improving the PS3 version or working on a PS4 version. The key thing with GT6 is the blending of ‘real’ and ‘virtual’ – where something new and interesting will come to life from the merging of two totally different industries. The more you work on that, the more interesting it gets.
It’s not really a matter of lessening the difference between real and virtual. The interesting part of it is when the ‘real’ starts to effect the ‘virtual’, and vice versa. How these different worlds start to affect each other is what we try and work on in GT, and it’s what makes GT so interesting.
GT Academy is an example of that. It’s not really just about developing racing drivers. What’s happening there is that they’re kind of re-defining what a racing driver is. They’re really breaking new ground, and reinventing the system of how the racing world works.
 Around half of Gran Turismo’s lifetime sales tally has come from Europe. Why do you think it’s so popular here?
JR: I think the answer to that lies in the nature of the markets. The American market is much more of a core gamer market where there’s a greater preference amongst gamers for shooters and action adventure games like GTA, whereas the European market tends over time to go somewhat younger, and somewhat more casual in its nature. That sort of demographic really lends itself to a racing game like GT, which appeals to both sexes and across all ages.
Finally Jim, what’s your motor of choice when you boot up GT?
JR: I’ll play whatever comes up! Personally motorsport isn’t one of my great passions. I do enjoy the game a great deal, but real world motorsport… fast is not what I do. I drive slowly, and not very often!

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May 23rd, 2013, 01:23 Posted By: wraggster
A boxed retail collection of PlayStation Network titles will hit store shelves on June 25, bringing four games and a $40 price tag with it. Best of PlayStation Network Vol. 1, the first in a series of "Best of" releases according to theannouncement, includes When Vikings Attack, Sound Shapes, Tokyo Jungle andFat Princess.
No word on when Vol. 2 will follow or what games will be included with it, but for the time being this seems like a pretty legit way to save "nearly $15." Folks interested in internetless PlayStation Networking might also want to check outJourney's Collector's Edition, which is also a collection of acclaimed PSN games on physical caveman media for cavemen.
http://www.joystiq.com/2013/05/22/be...il-next-month/
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May 22nd, 2013, 19:20 Posted By: PSPReview
Heres the latest news from the PSN Team:

What’s up, PlayStation fans! Today, we’re very happy to let you in on an incredible opportunity: the chance to be a character in Watch_Dogs.
As you all probably know by now, Watch_Dogs takes place in the city of Chicago. In the game, Chicago will truly be a living metropolis (to avoid repetition), a place in which every citizen has their own name, occupation, back story and agenda. As Aiden Pearce, you’ll be able to scan the residents of Chicago and get access to all that data. Now, wouldn’t it be great if one of those residents was you?
With the Watch_Dogs Profile Registration app, you’ll get a shot at exactly that. By giving us some of your personal information (we already know pretty much everything about you anyways *wink*) you’ll not only get a personalised Facebook cover photo but also have a chance to be one of the lucky winners whose profile will be featured in the game, out in November.
So dig even deeper into the hyper-connected world that is Watch_Dogs. Head on over to the Watch_Dogs Facebook page and get your profile going. I, for one, know I wouldn’t want to miss the opportunity to be a citizen of Watch_Dogs‘ Chicago!

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May 22nd, 2013, 18:01 Posted By: PSPReview
Heres the latest news from the PSN Team:

Reliving your childhood experiences can become quite cumbersome at times, what with all those pesky troubles and annoyances adulthood has to offer. You can hardly find the time to indulge in, say, for instance – some kite flying. Sounds like a bit of work doesn’t it?
But there’s an easy way out. On 29th May, we’ll be releasing Kite Fight. Developed here at Gameshastra – host to titles like Dare to Fly, Don 2 and many others – it brings you the ultimate casual experience on PlayStation Move. So why don’t you kick back, ease into that comfy chair, arm yourself with a Move controller and get ready to fly a kite!
Priced at €4.99/£3.99, Kite Fight was developed to introduce today’s gamers to the fine art of flying kites. A sport that was only recognised and played in festivals is now being bought to the world.
Kite Fight simulates kite flying using simple gestures and movements aided by the Move controller. Fly kites around the world and partake in the championships for the ultimate title of Kite Maestro! Fly kites in serene locations and soothing atmosphere like the evergreen parks of Paris, pristine blue waters of the Caribbean, sun kissed beaches of Cape Town and many more.

Engage in mid-air kite combat with special cutting techniques performed by exclusive gestures. Choose from a variety of kites and patterns, and then customise them. Earn and use unique power-ups to creatively destroy your opponents or save yourself from their wrath!
 
Experience the thrills of multiplayer by challenging your friends and family to a friendly kite duel. Take on some extreme kite flying in Survival mode, and compare your highscores with your friends. Watch and play as a soothing Zen experience transcends into a battle of the nerves as the game puts your kite flying skills to the test.
If you have any questions, please fire away!

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May 22nd, 2013, 16:03 Posted By: PSPReview
Heres the latest news from the PSN Team:
Right out of the gate we have Ratchet and Clank QForce, now available for PS Vita. The wait was a little longer anticipated, but now you’ll be able to enjoy your Ratchet and Clank multiplayer experience on the go.
A unique title for PS Vita will also be available this week – Men’s Room Mayhem. Be the janitor of your very own chaotic men’s room! Direct patrons to urinals and keep everywhere sparkling clean. Extra points are scored for maintaining proper men’s room etiquette, avoiding fights and nasty accidents!
Check out the rest of this week’s content below. Agriculture fans will also be happy to know that availability for Farming Simulator has opened up to more regions.
[h=2]PlayStation Network New Content[/h]Content may be added or removed, or move dates – please stay tuned to your weekly Store Update for the most up to date listings. Listed savings are approximate, based on SRP excluding Special Offer pricing and should be considered as a guide only.
[h=3]PlayStation Plus[/h] Men’s Room Mayhem – 50% off
[h=3]PS3 pre-order[/h] MotoGP 13
Price: £39.99/€49.99
PEGI: 3
Availability: All
[h=3]PS3 games[/h]Blazing Angels 2: Secret Missions of WWII
Price: £11.99/€14.99
PEGI:12
Availability: All
Call Of Juarez: Gunslinger (Trial available – except in Germany)
Price: £11.99/€14.99
PEGI: 18
Availability: All
Capcom Arcade Cabinet : All In 1
Price: £23.99/€29.99
PEGI: 12
Availability: All
Darkstalkers Resurrection PSN Plus Special Offer Bundle
Price: £19.99/€24.99
PEGI: 16
Availability: All
DC Universe Online Ultimate Edition
Price: £23.99/€29.99
PEGI: 16
Availability: Not available in Russia and Turkey
Fast & Furious: Showdown (available from 22nd May in AUS/NZ, all else from 24th May)
Price: £31.99/€39.99
PEGI: 12
Availability: All
Mugen Souls
Price: £29.99/€39.99
PEGI: 16
Availability: Not available in Russia
Pool Nation
Price: £4.99/€6.19
PEGI: 3
Availability: All
Resident Evil Revelations (available from 24th May)
Price: £39.99/€49.99
PEGI: 16
Availability: All
[h=3]PS Vita games[/h] Men’s Room Mayhem
Price: £1.99/€2.49
PEGI: 7
Availability: All
[h=3]PS3 DLC[/h]Deadly Premonition
- Deadly Premonition: Director’s Cut Suit-Up Pack (£3.99/€4.99)
- Deadly Premonition: Director’s Cut Transporterpack (£3.99/€4.99)
- Espresso Suit (£1.49/€1.75)
- Field Ops Suit (£1.49/€1.75)
Availability: All
Dollar Dash
Prices: £2.99/€3.59
Availability: Not available in Denmark, South Africa, Turkey, Ukraine
Dragon’s Dogma
- Fighter’s Ring Set (£0.79/€0.99)
- Mage’s Ring Set (£0.79/€0.99)
- Strider’s Ring Set (£0.79/€0.99)
- The Crucible Of The Lost (Free, In-Game only)
Availability: All
Far Cry 3
Prices: Free
Availability: All
Hyperdimension Neptunia Victory
- Ghost Fighter (Free)
- Neptune/Nepgear’s Weapon Β (£0.79/€0.99)
- Rom/Ram’ Weapon Β (£0.79/€0.99)
Availability: All
Injustice Gods Among Us
- Red Son 1/Red Son Scenario Unlock (£2.39/€2.99)
- Batgirl Character (£3.99/€4.99)
- Killing Joke Skin Pack (£2.39/€2.99)
Availability: All
LittleBigPlanet (Cross-Buy)
Prices: £4.79/€5.99
Availability: All
Metro: Last Light
- Metro: Last Light [Season Pass] (£11.99/€14.99)
- Abzats Weapon (exclusive to Season Pass holders)
Availability: All
Need for Speed Most Wanted
Prices: £23.99/€29.99
Availability: All
Resident Evil Revelations
- Catalog Data: ‘Rachael Ooze’ Raid Outfit
- Catalog Data: Weapon Pack
Prices: Free
Availability: All
[h=3]PS Vita DLC[/h]LittleBigPlanet (Cross-Buy)
Prices: £4.79/€5.99
Availability: All
Ratchet & Clank: QForce (Cross-Buy)
- Miniboss Pack (Free)
- Villain Pack (£1.19/€1.49)
- Classic Pack (£1.19/€1.49)
- Npc Pack (£1.19/€1.49)
- Robot Pack (£1.19/€1.49)
- Predators Pack (£1.19/€1.49)
- Pirates Pack (£1.19/€1.49)
- Future Pack (£1.19/€1.49)
- Plushy Pack (£1.19/€1.49)
- Monsters Pack (£1.19/€1.49)
- Intergalactic Foot Soldier Pack (£1.19/€1.49)
Availability: All
[h=3]Availability Change[/h]- Farming Simulator – Now available in all regions except Australia and New Zealand
- Nun Attack – Now available in all regions except Australia, Germany and New Zealand

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May 22nd, 2013, 15:30 Posted By: PSPReview
Heres the latest news from the PSN Team:

Hey there everyone! This is Ian from XDev Studio Europe, and I’m here with exciting news about a new PlayStation Mobile exclusive available later today.
We’re big football fans here at XDev and after a thrilling climax to the season, along with Fergie and Beckham’s retirement, we need something to see us through the long summer months until the new season kicks off.

We think we have the perfect answer to your post season blues with our new PlayStation Mobile exclusive Passing Time brought to you by Honeyslug, the developer behind the awesome Frobisher Says for PlayStation Vita and the forthcoming Hohokum for PlayStation 3, PlayStation 4 and PS Vita.
Passing Time is a different kind of football game – designed from the ground up to be fun, accessible and playable with one finger! We’ve put together the following trailer to give you an idea of the fun to be had.
In celebration of its release I spoke to Mark Inman, Co-Founder of Honeyslug, and asked him about where the idea for the game came from. Here’s what he had to say:Passing Time, like many of our games, was born out of a conversation down the pub. A former colleague of ours was decrying the standard of flash-based soccer games. The next day, coder and designer Ricky Haggett had written a game where you passed the ball around a circle of players you had no control over by clicking on each player to move the ball. Sony saw it and absolutely loved it.
Free Kicks and Corner Kicks play almost like chess puzzles, you calculate the possible moves ahead to give the optimal scoring chance. I spent weeks studying set piece videos and trying to replicate the player behaviours before I had ones I was happy with.
  Different control interfaces were tried, but only the touchscreen interface we used on Passing Mode felt satisfactory, and translated well in the other modes.
The prospect of adding five-a-side to a football game where you didn’t control the players seemed like a tall order, but Antony, our new coder, rose to the task and produced a fantastic mode which exceeded our hopes. Then it was just a case of tweaking the gameplay and visuals.
We showed it at game events and it went down really well. The simple touchscreen play means it can be enjoyed by soccer and non-soccer fans alike. At one show, a lady brought her grandkids over to play it and ended up enjoying it so much, she ditched her kids and came back later on her own!
Passing Time features loads of game modes and awards, and there’s also a full team editor where you can change everything from names and kit, to individual player abilities (by earning skill stars) and even player heads! We hope you’ll sign up Passing Time on a long term deal for your PlayStation Certified device!
Passing Time is available on PlayStation Mobile priced at £1.99/€2.49


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May 22nd, 2013, 13:21 Posted By: PSPReview
Heres the latest news from the PSN Team:

Doctor! Doctor!! I think I’m turning into a pool ball. Get to the back of the queue!
Dawn breaks over a wet and grey Manchester. It’s raining. Again. Outside the office window, a shopping trolley is having a race down the Irwell with a slightly crazed duck. The big money is on the duck.
Inside, it’s approaching fever pitch as the finishing touches are put to our first game, Pool Nation. A small band of just 10 occasionally-presentable gamers, we’re giving our balls that one last polish. Ball obsession may sound like something a ’70s DJ may be afflicted with, but here at CherryPop, in one way or another, we’re all smitten.
We’ve even been known to dress up as giant pool balls and scare small children.
In Huw’s corner, he’s doing what astrophysicists do best – bouncing pool balls around and making sure they behave themselves. To Huw, a spot of ball-on-ball interaction is physics porn, pure and simple. Nobody describes the inner dynamics of what happens on the baize, second by second, quite like Huw.
Gary, on the other hand, loves to admire his balls. Not just beautiful balls, but gorgeous, shiny balls in gorgeous, shiny settings. Right now, he’s wondering whether to give them another good buffing, or just let them be – after all, he can already see his face in them.
Matt puts it all together in a sexy little package, making Huw’s ball action and Gary’s good looks work. Matt also has an online alter-ego, the question-fielding “Dr Matt”. No Pool Nation question is too big, none too small. Dr Matt explains that it’s a positive sign if your balls turn black, and how streaking is a wonderful thing – if you’re playing Endurance, of course.
We want our maiden title to count. The way to do that is by belief, and by making the best-playing, the best-designed and the best looking pool game ever made.
Yes we’re a small team. True, we may have an obsession with all things round and shiny, and yes, we can’t write a press release without alluding to Uncle Dave’s cue envy. But what we do well is make great Pool Games. We hope you agree, as we’re really very proud of what we’ve achieved.
Check out our launch trailer to see our shiny balls in action:
Buy Pool Nation from the PlayStation store today, priced at £4.99/€6.19!
PS. The duck won.

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May 22nd, 2013, 12:30 Posted By: PSPReview
Heres the latest news from the PSN Team:

Unleash your inner warrior this week with the help of discounts on a number of fighting-themed games. We’ve super savings to be had on some of the greatest fighting games ever released! Grab Street Fighter III: Third Strike and Virtua Fighter 5 at a price you cannot refuse. Or take things further back to the days of old in Golden Axe for just £1.59.
Which game will you snap up and attempt to master? Whatever your choice, put your parries, Just Frames and bnb combos into use. You’ll need them!
Offers run from 22nd May 2013 until 5th June 2013.
[h=3]PlayStation 3 (with additional 10% discount for PS Plus subscribers)[/h]Double Dragon Neon
Was €7.99/£6.49, now €3.99/£3.19
Final Fight: Double Impact
Was €9.99/£7.99, now €4.99/£3.99
Golden Axe
Was€4.49/£3.69, now €1.99/£1.59
Lord of the Rings: War in the North
Was €19.99/£15.99, now €9.99/£7.99
Marvel vs. Capcom: Origins
Was €14.99/£11.99, now €7.49/£5.99
Mini Ninjas
Was €19.99/£15.99, now €9.99/£7.99
Mortal Kombat
Was €19.99/£15.99, now €9.99/€7.99
Mortal Kombat Arcade Kollection
Was €9.99/£7.99, now €4.99/£3.99
Super Street Fighter II Turbo HD Remix
Was €14.99/£11.99, now €7.49/£5.99
Street Fighter III: 3rd Strike Online Edition
Was €14.99/£11.99, now €7.49/£5.99
Super Street Fighter IV Arcade Edition
Was €14.99/£10.99, now €7.49/£5.99
Tekken Tag Tournament 2
Was €29.99/£19.99, now €14.99/£11.99
The King of Fighters XIII
Was €14.99/£11.99, now €7.49/£5.99
The King of Fighters XIII GOLD EDITION
Was €29.99/£23.99, now €14.49/£11.59
Virtua Fighter 5 Final Showdown
Was €12.99/£9.99, now €6.49/£5.19
Virtua Fighter 5 Final Showdown Complete Edition
Was €24.99/£19.99, now €11.99/£9.69
[h=3]PS3 (no additional PS Plus discount)[/h]EA Sports MMA
Was €29.99/£19.99, now €9.99/£7.99
Fight Night Champion
Was €29.99/£19.99, now €14.99/£11.99

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May 22nd, 2013, 11:20 Posted By: PSPReview
Heres the latest news from the PSN Team:

Hi PlayStation.Blog! It’s been a busy few weeks making all of the arrangements, but we’re excited to confirm that Access PlayStation, GAME and IGN have teamed up to host a fantastic community event for Naughty Dog’s latest PlayStation 3 exclusive, The Last of Us.
Those of you who follow us on Facebook and Twitter may have noticed that over the last few weeks we’ve been giving you a chance to win tickets to this money-can’t-buy experience.
Sadly not everyone can win a spot, but the good news is that we’ll be livestreaming the entire event across PlayStation Blog, GAME.co.uk and IGN.com. Tune in to watch exclusive interviews with Naughty Dog, see a live gameplay demo from the team and take part in our live Q&A with not only the Naughty Dog team, but also Hollywood actress Ashley Johnson, the voice of Ellie.
Tune into the livestream on the PlayStation Blog at 19:30 BST on Friday 24th May. For those of you who want to submit questions to the Naughty Dog team, you can do so on the night by tweeting @PSAccess with the hashtag #TheLastofUsLive. Anyone who has their question selected will also win a goodie bag.
We hope to see you tuning in on the night!

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May 22nd, 2013, 00:16 Posted By: wraggster
Activision CEO Eric Hirshberg has hit back at critics that claim the Call of Duty series is past its peak.
At a special event that revealed the next game in the series – Call of Duty Ghosts – Hirshberg praised the franchises’ development teams, describing the process of building a new Call of Duty “the hardest creative assignment of them all.”
“Sometimes people like to write the story and ask the question: ‘How long can Call of Duty last?’” he said.
“Sometimes people have suggested that this franchise is cresting or has crested. And I know it seems like it should. But there’s just one problem. It’s not. In fact, by just about every measure we look at, Call of Duty has never been stronger. This franchise is not only still vibrant, it is still growing.
"Sales of the game, sales of the downloadable content, number of monthly active users, the number of daily active users, average play, social media influence, whatever you look at, hard measures or soft measures, this is a franchise that is still on the rise after all this time.
“That’s remarkable. Keeping Call of Duty relevant, growing, thriving and still surprising people is not easy. In fact, it might actually be the hardest creative assignment of them all. We are all attracted to the blank page, the creative opportunities where there are no restrictions, but a franchise like Call of Duty has more responsibility to its fans.
"And then to keep coming up with new and meaningful ways to innovate each and every time, to keep it fresh and exciting. I think our teams have done that better than anyone.”
Call of Duty: Ghosts is due on current and next generation platforms and hits shelves on November 5th.
For more on Call of Duty: Ghosts, make sure to read this Friday’s edition of MCV.
http://www.mcvuk.com/news/read/activ...ecline/0115899
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May 21st, 2013, 22:02 Posted By: PSPReview
Heres the latest news from the PSN Team:

LUFTRAUSERS is a short game. To be precise, it takes about 30 seconds. We’re not talking in terms of hours you need to complete the campaign, although you technically could beat it within two minutes. We’re not even talking about how many hours you’ll be playing the game in total. What we’re talking about is the amount of time a single round of LUFTRAUSERS is going to take you.
When you boot the game for the first time on your PlayStation 3 or PlayStation Vita, you’ll see the logos of Vlambeer and Devolver Digital – as you’d expect. There’ll be a short introductory cutscene, as a lone dot appears on enemy radar. A submarine rises from the water.
The structure of the game is really simple. You start out with the original LUFTRAUSER, the most powerful airplane ever built. It is launched perfectly vertical from a submarine that only submerges for the shortest of moments to allow you to establish yourself as the nightmare of the many enemies surrounding you.

A game of LUFTRAUSERS is essentially you trying to survive against increasing odds. While at first you might engage only basic fighter planes, it’ll take an average player just moments to lure out more powerful foes – fighter jets and boats. You’ll pull impressive maneuvers to dodge their fire while returning a constant spray of bullets. Only every now and then will you release the fire button to allow your airplane to repair itself. Eventually, you succumb to the crossfire in a glorious explosion.
This should be about 30 seconds after you boot up the game.
If you were good at the game, you’d be fighting the final boss in approximately 60 seconds. Of course, you just got started so you’re probably terrible at the game, although admittedly, you probably did pull some crazy acrobatics.

You start over and the game introduces missions that you can complete to unlock new LUFTRAUSER parts. While you slowly start to come to grips with the game and clear some missions, your average game time is still under 50 seconds. You might’ve seen a larger sea vessel at this point, but they’re mighty enemies that you simply cannot manage to defeat.
We don’t think a ‘run’ has to be long. We think that at the end of each run, you should feel like you know what you did wrong or what you could do better.
You start unlocking parts – engines, weapons and body parts that you can combine to create 125 different combinations of LUFTRAUSER. Do you build a slower, but more heavily armored RAUSER with a heavy weapon and a submarine engine to take those larger, new boats? Maybe you prefer speed over armour, and maybe you like to get in close for melee damage?

As you learn to survive longer, your combos rack up higher. Your scores keep increasing. You start to understand how the game works and how each LUFTRAUSER handles. If you want to be truly good at this game, there are many more challenges you need to master. From enemy aces equipped with machineguns to classified entities – there’s a lot to learn before you can call yourself worthy of a real LUFTRAUSER pilot.
From our playtests we can tell you that an average game of LUFTRAUSERS is 68 seconds. In that time, people kill about 70 to 100 enemies. We can also tell you that about 30% of players have managed to ‘complete the game’ including the final boss.
We wanted to make a game about becoming the best fighter pilot in the world. If you’re willing to rise to that challenge, you’ll be meandering your favourite RAUSER through clouds of bullets, picking off stray foes and shooting down enemies a hundred times your size. We promise you though, that will not come easy. It will take practice.
We wanted to create a game that gets to the point without nonsense. We wanted to create a game that doesn’t hold your hand, that allows you to fail and get better.
Well, that and we really like explosions and absurd amounts of screen shake.

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May 21st, 2013, 21:50 Posted By: PSPReview
Heres the latest news from the PSN Team:

Jacob Jones and the Bigfoot Mystery is a 3D puzzle adventure game for PS Vita, following the adventures of Jacob Jones and his mythical Bigfoot friend as they try to solve the mystery of Camp Eagle Feather.
The game is full of ingenious puzzles to test even the smartest among you, so the team here at Lucid Games have provided some helpful hints to make sure you don’t get stuck!
[h=3]Don’t forget to tilt![/h] As Mr. Grimmel will tell you, there’s a reward for picking up all of the litter around Camp Eagle Feather. For every soda can you find, he’ll give you a credit so you can phone in for some help. The more credits you spend, the better the hint you’ll get.
Some soda cans might be out in the open, but if you tilt your PS Vita you may find some hidden on top, or behind other items. There are 130 soda cans hidden around the world, and finding them all won’t be easy.

[h=3]Make notes[/h] A pen and paper is always handy for taking notes, but in Jacob Jones and the Bigfoot Mystery we’ve given you a memo function so you can take notes as you play. Your memo can be a very handy tool indeed for solving the trickiest of puzzles.
There are plenty of drawing tools, pen sizes, colors and even magnets to play around with. Making good notes will keep you on track throughout your journey.

[h=3]If you’re stuck, you can always pass[/h] There’s no shame in being stuck on a puzzle; our brains all work in different ways, after all. So if something just isn’t clicking in your head, you’ve used all of your hints, and there’s nobody around to point you in the right direction, then go to the ‘Hints’ menu and use a pass. You’ve got three passes to use throughout the game, so use them wisely.
[h=3]Explore![/h] You won’t need to complete every puzzle to finish the game, so there’s a chance you might have missed some brainteasers along the way. Don’t forget to explore the camp, and even go back to some places you might have visited earlier. You never know what you might find if you look hard enough!

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May 21st, 2013, 19:30 Posted By: PSPReview
Heres the latest news from the PSN Team:
Magical Creatures by VEEMEE
Riding a mythical creature is fairly cool… Want to know what’s even cooler? Turning into one! Magically transform your avatar into a mythical creature with these stunning new locomotion items. Choose to become a Unicorn, Cerberus, Dragon or Griffin.
Kart Locomotions
Ladies and Gentlemen, start your engines! Check out these amazing Go Kart locomotion items with matching clothing also from VEEMEE. There are three styles to choose from; Blue, Red and Flames. Race safe and look good doing it, with the Go-Kart Racing Suit, Helmet, Gloves and Boots for men and women.
nDreams – BoxBeats Mini
The BoxBeats music systems have proved extremely popular with a range of genres and fantastic quality tracks from independent artists. This week sees the release of miniature versions of the previously released BoxBeats systems. These Mini systems are perfect for side tables to give you a bit more room to decorate. Those of you who have already purchased a BoxBeats Original system will receive money off the BoxBeats Mini Ultimate Bundle.

Threads
You too can wear all the swag of a hip hop mogul with the Hot J-Slice, Master M and Diggy B Hipster outfits. Ladies can shine in all the right places in the Copper Dress, and look good enough to eat in the sweet Cupcake Dress.

Furniture
Give your living room a retro vibe with the Pixelated Furniture set, including a rug, lamp, chair, wall divider, sofa, and table.
adidas
Play like The Engine! Get the brand new adidas nitrocharge 1.0 football boot, shorts and top for your avatar and show everyone that winners never quit!
Sexy Bartender
The Sexy Bartender is a new face in the Bartender series. Sexy outfits and a friendly, flirty attitude is sure to keep her tips high. Other sexy tops, bottoms, and heels are available as well as a line-up of attractive natural hair styles.

Okame & Hyottoko and Eggs & Chicks jinbei
Worn during the traditional Japanese dance, the Hyottoko and Okame are here. Additionally, there is also a design featuring a cute baby chick has also, available for both men and women in different colours combinations.

Yoga Poses by Lockwood
Soothe the body and mind with some calming yoga poses. The pack includes, King Dancer Pose, Extended Hand-to-Big-Toe Pose, Upward Salute and Tree Pose Variation.

CodeGlue
The second collection by Codeglue and Home user Dani, designer of the u love green clothing line, is a fact! Express your color with these colorful light dresses and complement them with beautiful matching shoes, purses, bracelets and some stylish glasses. The collection comes as separate items as well as a selection of great-value bundles! Dani, designed for Home’s women by a Home woman!
Wrangler
Get ready to take a trip to the Wrangler Store, as Wrangler is proud to present another range of classic clothing. We have five new items for Men, including the “Long Parka Jacket”. For Women we also have five brand new pieces which includes the “Hannah Dress” – perfect for the summer.

The Hangover part III at PlayStation Home
You still have some time to take part in our Hangover competition! So, create your very own Hangover Apartment, submit the picture on the forums and receive your very own Giraffe locomotion item! Our favourite entries will also be featured in Home Square. Click here for more information.
That’s all for now. See you in PlayStation Home!

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May 21st, 2013, 16:10 Posted By: PSPReview
Heres the latest news from the PSN Team:
I’ve been bursting for this moment – Men’s Room Mayhem is finally launching on PlayStation Vita this week!
For anyone unfamiliar with the game: you’re hired as the janitor of your very own chaotic men’s room. You’re responsible for directing patrons, keeping everywhere sparkling clean and steering patrons away from trouble! You need to get your customers safely to the urinals and stalls in time – otherwise there’ll be a few nasty accidents for you to clean up!

You can get bonus points for guiding patrons close to each other, but don’t collide or there’ll be fisticuffs; maintaining proper men’s room etiquette (always leave a gap), as well as for demonstrating good personal hygiene and making sure patrons wash their hands. All this is done using simple line drawing touch gestures on PS Vita’s front screen.
Since my earlier post, people have been asking me about what else to expect from Men’s Room Mayhem. The game begins in the Country Pub location where you learn the basics, and are eased nicely into the action.
The gameplay is broken into waves of customers that you have to attend to against the clock, with each wave requiring you to survive for longer periods. Making a mistake leads to a nasty stain on the floor and a similar splat on the mayhem meter. If you’re unfortunate enough to make more than five mistakes in a round then it’s game over. However, if you can survive long enough and see the wave out, you get the chance clean up by furiously rubbing away any indiscretions before the next bout of mayhem ensues.

There are six further locations to unlock, each with a unique layout, and each with a surprise special patron to deal with. Your precision steering skills will be tested to the limits by the drunk in the Biker Bar who just can’t walk in a straight line, and you might be shocked to hear a woman has been seen in the Nightclub toilets. There must have been a queue in the ladies!
As well as the standard mode of play we’ve included a Blitz mode where you get two minutes to serve as many customers as you can, with them stacking up patiently at the door ready for you to pull them in and see that they make it to the porcelain in time. There are also 14 trophies to unlock, and countless in-game challenges to satisfy so you can level up and become a gold standard janitor!
We hope you have as much fun playing Men’s Room Mayhem as we did making it. You can download it from the PlayStation Store when the Store updates tomorrow for £1.99/€2.49, and we’re also offering some launch discounts for the first month as a special Ripstone treat!
Make sure you check out our Twitter account (@RipstoneGames) for some cheeky giveaways!

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May 21st, 2013, 00:51 Posted By: wraggster

The latest round of PS3 Ultimate Edition bundles sure is decadent, offering 10 games and all of their DLCs discounted up to 65 percent for standard PSN members, and 75 percent for PS Plus members. The Ultimate Editions hit the PS Store tomorrow, May 21, and the sale lasts until May 27.
The new Ultimate Editions are Assassin's Creed 3, Batman: Arkham City, Call of Duty: Modern Warfare 3, DMC: Devil May Cry, Far Cry 3, Max Payne 3, Metal Gear Rising: Revengeance, Persona 4 Arena, Starhawk and Transformers: Fall of Cybertron.
Once the launch sale ends, each Ultimate Edition will still be available on for up to 40 percent off the standard game-and-DLC price, under the Ultimate Edition tab on the PS Store.
http://www.joystiq.com/2013/05/20/ul...4-arena-7-mor/
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